5.2 Feature Extensions
This section outlines planned feature extensions and enhancements for the Neural Snake AI system, focusing on user experience improvements and new capabilities.
5.2.1 Advanced Game Modes
Multiplayer Mode
class MultiplayerManager { constructor(config) { this.gameServer = new GameServer(config); this.rooms = new Map(); this.matchmaker = new MatchMaker(); } // Create game room createRoom(options) { const room = new GameRoom({ maxPlayers: options.maxPlayers, gameMode: options.mode, private: options.private }); this.rooms.set(room.id, room); return room; } // Handle player matching async matchPlayers(player) { const match = await this.matchmaker.findMatch({ skill: player.rating, region: player.region, mode: player.preferredMode }); return this.initializeMatch(match); } }Tournament System
class TournamentSystem { // Initialize tournament createTournament(config) { return new Tournament({ format: config.format, players: config.players, rounds: config.rounds, prizes: config.prizes }); } // Bracket management manageBrackets() { this.brackets = new BracketManager({ type: 'double-elimination', seeding: 'random', matchesPerRound: 2 }); } // Score tracking trackScores() { this.scoreTracker = new ScoreTracker({ metrics: ['wins', 'length', 'efficiency'], leaderboard: true, history: true }); } }
5.2.2 Enhanced AI Capabilities
Advanced Learning Modes
class AdvancedLearning { // Implement reinforcement learning setupReinforcementLearning() { this.rlSystem = new ReinforcementLearning({ algorithm: 'DQN', replayBuffer: 10000, batchSize: 32, gamma: 0.99 }); } // Genetic evolution system implementGeneticEvolution() { this.evolutionSystem = new GeneticEvolution({ populationSize: 100, mutationRate: 0.01, crossoverRate: 0.7, generationLimit: 1000 }); } // Multi-agent learning setupMultiAgentLearning() { this.multiAgentSystem = new MultiAgentLearning({ agents: 10, cooperation: true, competition: true }); } }Behavior Patterns
class BehaviorSystem { // Implement strategy patterns defineStrategies() { this.strategies = { aggressive: new AggressiveStrategy(), defensive: new DefensiveStrategy(), balanced: new BalancedStrategy(), adaptive: new AdaptiveStrategy() }; } // Pattern recognition implementPatternRecognition() { this.patternRecognizer = new PatternRecognizer({ patterns: this.predefinedPatterns, learningRate: 0.01, recognition: { threshold: 0.8, window: 100 } }); } }
5.2.3 Enhanced Visualization
3D Rendering
class Enhanced3DRenderer { // Initialize 3D environment setup3DEnvironment() { this.renderer = new THREE.WebGLRenderer({ antialias: true, alpha: true }); this.scene = new THREE.Scene(); this.camera = new THREE.PerspectiveCamera(75, window.innerWidth / window.innerHeight, 0.1, 1000); } // Create snake model createSnakeModel() { return new SnakeModel({ segments: true, animation: true, materials: this.snakeMaterials, physics: true }); } // Implement effects addVisualEffects() { this.effects = { particles: new ParticleSystem(), lighting: new AdvancedLighting(), postProcessing: new PostProcessor() }; } }Interactive Replays
class ReplaySystem { // Record gameplay recordGame() { this.recorder = new GameRecorder({ fps: 60, compression: true, metadata: true }); } // Playback controls implementPlayback() { this.playback = new PlaybackController({ speed: 1, controls: ['play', 'pause', 'seek', 'speed'], markers: true }); } // Analysis tools addAnalysisTools() { this.analyzer = new GameAnalyzer({ metrics: true, heatmaps: true, statistics: true }); } }
5.2.4 Social Features
Achievement System
class AchievementSystem { // Define achievements setupAchievements() { this.achievements = new AchievementManager({ categories: ['gameplay', 'learning', 'social'], storage: 'cloud', notifications: true }); } // Progress tracking trackProgress() { this.progressTracker = new ProgressTracker({ metrics: this.achievementMetrics, milestones: this.milestones, rewards: this.rewardSystem }); } }Leaderboard System
class LeaderboardSystem { // Global rankings setupGlobalRankings() { this.rankings = new RankingSystem({ categories: ['score', 'size', 'survival'], timeframes: ['daily', 'weekly', 'allTime'], regions: true }); } // Social features implementSocialFeatures() { this.social = new SocialFeatures({ friends: true, challenges: true, sharing: true, chat: true }); } }
5.2.5 Mobile Support
Mobile UI
class MobileInterface { // Responsive design implementResponsiveUI() { this.ui = new ResponsiveUI({ breakpoints: this.screenBreakpoints, layouts: this.mobileLayouts, orientation: 'both' }); } // Touch controls setupTouchControls() { this.controls = new TouchController({ gestures: true, sensitivity: 0.8, feedback: true }); } }
These feature extensions will enhance the user experience and provide new ways for users to interact with and enjoy the Neural Snake AI system.